The general goal is to catch as many fish and tell the most outlandish stories about their size possible. The machine's backglass is topped with a plastic fish that thrashes its tail when the player achieves certain goals, and the players launches balls with an autoplunger shaped like a fishing rod. Fish Tales introduced flippers with lightning bolts on them that were believed to be shorter than other Williams flippers of the time. While seemingly minor, an extra gap creates a far greater ball control challenge for the player. As such, this enhancement was only added to a few pinball titles before being abandoned.
Gameplay
The player is presented with three main objectives:
Multiball – Shots to the Caster's Club "lock" balls. Three locks starts multiball.
Catching Fish – Two sets of side targets allow the player to catch fish. When at least one fish is caught, the player has about 10 seconds to shoot a spinner to "Stretch The Truth" about its size, from 1× to 5× actual size, or a "total lie" which awards the player nothing for the fish. However, completing the "L-I-E" rollovers at the top does remove the lowest value from "Stretch The Truth" and advances the bonus multiplier.
The Boat – The center of the board contains a captive ball area in the shape of a boat. Successful hits to a lit captive ball give the player increasing awards, from Hold Bonus to Instant Multiball, and then increasing point awards leading to a "Special".
Other objectives include:
Monster Fish: Shots to the lit criss-crossing center ramps light "Monster Fish" on the spinner, a "Hurry-Up" that can be worth 20 to 50 Million points. Some players regard this considerable easier than the jackpot combination.
Feeding Frenzy: Four caught fish light the two ramps and two loops, for 5, 5, 5 and 20 Million if completed in a short time.
Rock The Boat: A captive ball award, it gives the player 10 million for ramp shots for a short time.
Video Mode: Another captive ball award, the player plays a video game on the dot-matrix display where he has to shoot down waterskiers for points and a possible extra ball. Hitting 15 boats gives 10 million extra, hitting all 20 boats awards 20 million bonus. If the letters "EB" pop up on the screen, shooting the EB awards an extra ball.
Fish Finder: A random award achieved by shooting the top scoop after passing the right inlane next to the slingshot.
Extra Balls: They are found in three places: Rock the boat, Fish Finder random award and Video Mode.
Jackpot/Super Jackpot: During multiball, shooting the Caster's Club lock then prompts the player to shoot the left spinner for the Jackpot. Completing three levels then allows the player to win the super jackpot; this is done by shooting the captive ball in the center of the table.